Fek - Rack 2 Version 0.2.12
https://k2s.cc/file/f34c67e7c4b51/WIN64.zip
https://fboom.me/file/f34c67e7c4b51/WIN64.zip
Tags: fek, 3d, adv, constructor, yiff, furry
Size: 251
Censorship: None
Language: English
Hey folks! Found and fixed the magenta bug / missing shader issue. Turns out the latest Unity update changed the way that shaders get packaged up, and some vital shaders weren't being included.
- The new "tiptoe" system is finished and functional. This system has to do with the way bondage devices are raised or lowered to accomodate differently-sized characters. Before, each interaction had a hardcoded value, and these hard-coded values tended to fail at extreme size differences. The new system is interaction-agnostic: it reads the performing character's current position to determine whether the apparatus should be raised or lowered, based on how they're squatting, tiptoeing, scrunching or stretching their neck or arms, and a few other similar factors. This system is mostly functional and polished for many factors, but still needs a little cleanup / magic, especially when detecting awkward head angles (like licking the feet of a subject on a rack chair that's particularly low to the ground).
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